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 <title>Open Problem Garden -  On how the animation franchise cosplai perfect effect - Comments</title>
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 <title> On how the animation franchise cosplai perfect effect</title>
 <link>https://www.openproblemgarden.org/forum_topic/on_how_the_animation_franchise_cosplai_perfect_effect</link>
 <description>
More invention out the powder Lips texture. In addition, let Lips lasting. Concealer applied to the lips, applying lipstick to make more lasting Lips. Or given lip with a special liquid, drawing the lip gloss, dipped in liquid lip lip easy Tuozhuang. To obtain a light-colored foundation puff shot at the cheek, first of all, I want to prepare the foundation of two different shades of color. Then take up a small amount of dark foundation with another puff on local high forehead, bridge of the nose and other facial modified, resulting in shades of color or powder coated very thick, showing a three-dimensional feeling. Advise you cosplay mince used for special effects to a white powder. That will not only hurt the skin, and sometimes even have the opposite effect. Face with a sponge the IRES pat go to. You can completely obscure the swelling of the eye. Powder: cosplai make-up of the upper eyelid Powder. Body temperature to heat the liquid foundation: cosplai makeup first foundation in the palm. Rub evenly with fingertips. In order to improve the softness of the foundation. And then applied to the bottom of the eye. Liquid foundation on the cheeks, painting radial manner. Fingertip powder and then apply to the face center. From the forehead flow under foundation Tuyun to. Use the pulp the residual liquid foundation of the eye and nose on both sides to push even one by one. Bottom cheeks applied to the outside of the face.</description>
 <comments>https://www.openproblemgarden.org/forum_topic/on_how_the_animation_franchise_cosplai_perfect_effect#comment</comments>
 <pubDate>Wed, 15 May 2013 17:07:38 +0200</pubDate>
 <dc:creator>wer12</dc:creator>
 <guid isPermaLink="false">49455 at https://www.openproblemgarden.org</guid>
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