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 <title>Open Problem Garden - Square achievement game on an n x n grid - Comments</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid</link>
 <description>Comments for &quot;Square achievement game on an n x n grid&quot;</description>
 <language>en</language>
<item>
 <title>A new reference  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7053</link>
 <description>&lt;p&gt;My new article &quot;Guaranteed successful strategies for a square achievement game on an n by n grid&quot; concerning that problem is now accessible via http://arxiv.org/abs/1109.2341 .&lt;/p&gt;
</description>
 <pubDate>Tue, 13 Sep 2011 03:34:49 +0200</pubDate>
 <dc:creator>Carolus</dc:creator>
 <guid isPermaLink="false">comment 7053 at http://www.openproblemgarden.org</guid>
</item>
<item>
 <title>On drawn games for n up to 14  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7027</link>
 <description>&lt;p&gt;I should have read the referenced article by Bacher and Eliahou before trying to find drawn games. But I&#039;ve read it now.&lt;br /&gt;
Among many other things, the authors describe parametric families of square-free configurations for n=14.&lt;br /&gt;
Not all of those configurations do provide the required relation of the numbers of symbols of both sorts needed to be an end-configuration of the game.&lt;br /&gt;
But one can, for example, take the family A1, give the variables x1 up to x8 the value 0 (or O, resp.) and the variables x9 up to x16 the value 1 (or X, resp.).&lt;br /&gt;
Then the numbers of symbols of both sorts are equal and that square-free configuration is also a correct end-configuration of the game for n=14.&lt;/p&gt;
</description>
 <pubDate>Sun, 14 Aug 2011 23:29:05 +0200</pubDate>
 <dc:creator>Carolus</dc:creator>
 <guid isPermaLink="false">comment 7027 at http://www.openproblemgarden.org</guid>
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<item>
 <title>This is not mathematics  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7030</link>
 <description>&lt;p&gt;I suspect this problem can be solved only with brute force for every particular n and is not a nice mathematical conjecture (just like the question who wins in chess, white or black, playing both with the optimal strategy).&lt;/p&gt;
&lt;p&gt;-- Victor Porton - &lt;a href=&quot;http://www.mathematics21.org&quot;&gt;http://www.mathematics21.org&lt;/a&gt;&lt;/p&gt;
</description>
 <pubDate>Sat, 13 Aug 2011 22:22:55 +0200</pubDate>
 <dc:creator>porton</dc:creator>
 <guid isPermaLink="false">comment 7030 at http://www.openproblemgarden.org</guid>
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<item>
 <title>An URL of the technical report version of the referenced article  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7026</link>
 <description>&lt;p&gt;http://www-lmpa.univ-littoral.fr/publications/articles/lmpa404.pdf&lt;/p&gt;
</description>
 <pubDate>Sat, 13 Aug 2011 15:59:14 +0200</pubDate>
 <dc:creator>Anonymous</dc:creator>
 <guid isPermaLink="false">comment 7026 at http://www.openproblemgarden.org</guid>
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<item>
 <title>Drawn game for n=12  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7024</link>
 <description>&lt;p&gt;I&#039;ve had not much hope to find one in an acceptable time but after running another couple of hours my program delivered this square-free end-configuration for n=12:&lt;br /&gt;
&lt;CODE&gt;&lt;br /&gt;
oooooooxxxox&lt;br /&gt;
xoxoxoxoxoxx&lt;br /&gt;
xoxxooxooxxo&lt;br /&gt;
oooxxxooxxoo&lt;br /&gt;
oxooxoxxxoxo&lt;br /&gt;
xxxooxoxoxox&lt;br /&gt;
xoxxxxooooxx&lt;br /&gt;
oxoxoxxoxoox&lt;br /&gt;
ooxoooxxoxox&lt;br /&gt;
xxooxooxoxxo&lt;br /&gt;
oooxoxoxooxx&lt;br /&gt;
xoxxxoxxxoox&lt;br /&gt;
&lt;/CODE&gt;&lt;/p&gt;
</description>
 <pubDate>Sat, 13 Aug 2011 02:03:15 +0200</pubDate>
 <dc:creator>Carolus</dc:creator>
 <guid isPermaLink="false">comment 7024 at http://www.openproblemgarden.org</guid>
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<item>
 <title>A list of square-free end-configurations for n from 3 to 11  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7022</link>
 <description>&lt;p&gt;&lt;code&gt;&lt;br /&gt;
3&lt;br /&gt;
ooo&lt;br /&gt;
oxo&lt;br /&gt;
xxx&lt;br /&gt;
4&lt;br /&gt;
oooo&lt;br /&gt;
oxox&lt;br /&gt;
xoxx&lt;br /&gt;
xxxo&lt;br /&gt;
5&lt;br /&gt;
ooooo&lt;br /&gt;
oxoxo&lt;br /&gt;
ooxxo&lt;br /&gt;
xoxox&lt;br /&gt;
xxxxx&lt;br /&gt;
6&lt;br /&gt;
oooooo&lt;br /&gt;
oxoxox&lt;br /&gt;
ooxxoo&lt;br /&gt;
xoxoxx&lt;br /&gt;
xxxxox&lt;br /&gt;
xooxxx&lt;br /&gt;
7&lt;br /&gt;
ooooooo&lt;br /&gt;
oxoxoxo&lt;br /&gt;
ooxxoox&lt;br /&gt;
xxooxxx&lt;br /&gt;
oxoxxox&lt;br /&gt;
xxxooox&lt;br /&gt;
xoxxxxo&lt;br /&gt;
8&lt;br /&gt;
oooooooo&lt;br /&gt;
oxoxoxox&lt;br /&gt;
ooxxooxx&lt;br /&gt;
xxooxxxo&lt;br /&gt;
oxoxxoxx&lt;br /&gt;
xxxoxoox&lt;br /&gt;
xoxoxxox&lt;br /&gt;
xooooxxx&lt;br /&gt;
9&lt;br /&gt;
ooooooooo&lt;br /&gt;
oxoxoxoxo&lt;br /&gt;
ooxxooxxo&lt;br /&gt;
xoooxxxoo&lt;br /&gt;
oxoxxoxxx&lt;br /&gt;
xxxoxooox&lt;br /&gt;
xoxoxxoxx&lt;br /&gt;
xxoxoxoox&lt;br /&gt;
oxxxoxxox&lt;br /&gt;
10&lt;br /&gt;
ooooooooox&lt;br /&gt;
oxoxoxoxoo&lt;br /&gt;
oxxooxxxxo&lt;br /&gt;
ooxxxoxoxo&lt;br /&gt;
oxooxoxxoo&lt;br /&gt;
xxxooooxxx&lt;br /&gt;
xoxoxxoxox&lt;br /&gt;
xooxoxxoxx&lt;br /&gt;
xxoxxoxoox&lt;br /&gt;
xoxxooxxox&lt;br /&gt;
11&lt;br /&gt;
oooooooooxx&lt;br /&gt;
oxoxoxxoxox&lt;br /&gt;
oxxoxxooxox&lt;br /&gt;
ooxxxooxxoo&lt;br /&gt;
oxooxoxxoox&lt;br /&gt;
xxxxoooooxx&lt;br /&gt;
xoxooxoxxxo&lt;br /&gt;
xooxoxxoxoo&lt;br /&gt;
xxooxxoooxo&lt;br /&gt;
xoxxxooxoxx&lt;br /&gt;
xoxoxoxxxxo&lt;br /&gt;
&lt;/code&gt;&lt;/p&gt;
</description>
 <pubDate>Sat, 13 Aug 2011 01:48:15 +0200</pubDate>
 <dc:creator>Carolus</dc:creator>
 <guid isPermaLink="false">comment 7022 at http://www.openproblemgarden.org</guid>
</item>
<item>
 <title>I withdraw the conclusion  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7025</link>
 <description>&lt;p&gt;The note in the problem text let me assume that it is proven that if the game for some grid size n must have a winner there is a sure winning strategy for the first player.&lt;br /&gt;
Taking in account that implication only, one cannot, as I did, conclude that there is no sure winning strategy if a  game could be drawn.&lt;/p&gt;
</description>
 <pubDate>Sat, 13 Aug 2011 01:43:41 +0200</pubDate>
 <dc:creator>Carolus</dc:creator>
 <guid isPermaLink="false">comment 7025 at http://www.openproblemgarden.org</guid>
</item>
<item>
 <title>Text corrections  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7023</link>
 <description>&lt;p&gt;It should stand &#039;proves&#039; instead of &#039;proofs&#039; and &#039;square-free&#039; instead of &#039;square-less&#039;.&lt;/p&gt;
</description>
 <pubDate>Fri, 12 Aug 2011 00:39:19 +0200</pubDate>
 <dc:creator>Carolus</dc:creator>
 <guid isPermaLink="false">comment 7023 at http://www.openproblemgarden.org</guid>
</item>
<item>
 <title>Drawn games for grid sizes from 3 to 11  (re: Square achievement game on an n x n grid)</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment-7021</link>
 <description>&lt;p&gt;Running a self-written program I&#039;ve  found the square-less end-configurations to be listed (because of the 1000 characters limit) in a comment of this comment for the grid sizes (n) from 3 to 11.&lt;br /&gt;
If I understand the note in the problem text right, this proofs that there is no sure winning strategy for those sizes.&lt;br /&gt;
On my 1 GHz Celeron/PIII the search for n=11 took 65 seconds.&lt;br /&gt;
But I gave up the search for n=12 after circa 12 hours of calculation estimating the 130-fold duration for the complete search. On the other side: In the first 8 hours  there was a square-less configuration just before the occupation of the last field.&lt;/p&gt;
</description>
 <pubDate>Thu, 11 Aug 2011 19:17:15 +0200</pubDate>
 <dc:creator>Carolus</dc:creator>
 <guid isPermaLink="false">comment 7021 at http://www.openproblemgarden.org</guid>
</item>
<item>
 <title>Square achievement game on an n x n grid</title>
 <link>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid</link>
 <description>&lt;table cellspacing=&quot;10&quot;&gt;
&lt;tr&gt;
  &lt;td&gt;
    Author(s):
        &lt;a href=&quot;/category/erickson_martin&quot;&gt;Erickson&lt;/a&gt;&amp;nbsp;&amp;nbsp;
  &lt;/td&gt;
  &lt;td align=right&gt;
    Subject:
        &lt;a href=&quot;/category/combinatorics&quot;&gt;Combinatorics&lt;/a&gt;&amp;nbsp;&amp;nbsp;
  &lt;/td&gt;
&lt;/tr&gt;

&lt;tr&gt;
  &lt;td colspan=2&gt;
    &lt;table border=1 cellspacing=&quot;5&quot;&gt;
      &lt;tr&gt;&lt;td&gt;
        &lt;div class=&quot;envtheorem&quot;&gt;&lt;b&gt;Problem&lt;/b&gt;&amp;nbsp;&amp;nbsp;   Two players alternately write O&#039;s (first player) and X&#039;s (second player) in the unoccupied cells of an &lt;img class=&quot;teximage&quot; src=&quot;/files/tex/fd981d449b91b1f4889d87406e6aa7d8acfb5d68.png&quot; alt=&quot;$ n \times n $&quot; /&gt; grid.     The first player (if any) to occupy four cells at the vertices of a square with horizontal and vertical sides is the winner.  What is        the outcome of the game given optimal play?               Note: Roland Bacher and Shalom Eliahou proved that every 15 x 15 binary matrix contains four equal entries (all 0&#039;s or all 1&#039;s) at the vertices of a square with horizontal and vertical sides.  So the game must result in a winner (the first player) when n=15. &lt;/div&gt;

      &lt;/tr&gt;&lt;/td&gt;
    &lt;/table&gt;
  &lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</description>
 <category domain="http://www.openproblemgarden.org/category/erickson_martin">Erickson, Martin</category>
 <category domain="http://www.openproblemgarden.org/category/game">game</category>
 <category domain="http://www.openproblemgarden.org/category/combinatorics">Combinatorics</category>
 <comments>http://www.openproblemgarden.org/op/a_game_on_an_n_x_n_grid#comment</comments>
 <pubDate>Tue, 29 Jun 2010 16:29:51 +0200</pubDate>
 <dc:creator>Martin Erickson</dc:creator>
 <guid isPermaLink="false">37228 at http://www.openproblemgarden.org</guid>
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